Legends:Practice/Guildsworn Expert

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Guildsworn Expert
The Skirmisher
Class StrengthIntelligenceWillpower The Guildsworn
Difficulty Novice
Theme Expertise
Statistics
Prophecies Prophecy 3x Guildsworn Apprentice, 3x Insightful Scholar
Attributes Strength 21Intelligence 27Willpower 21Triple Attribute 6
Rarity Common 52Rare 21Epic 9Legendary 3

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Strength Cauterize Action 0 1Common Common Deal 2 damage to a Wounded creature.
3 Intelligence Daggers in the Dark Action 0 1Common Common Equip a Steel Dagger to a random friendly creature in each lane.
3 Intelligence Forked Bolt Action 0 1Common Common Deal 1 damage to a creature and your opponent.
3 Strength Improvised Weapon Item 0 2Rare Rare Breakthrough
+1/+1
3 Intelligence Studious Greybeard Creature (Nord) 1 0 4 2Rare Rare At the start of your turn, look at the top card of your deck. You may discard it.
3 Willpower Cathay-raht Veteran Creature (Khajiit) 2 1 5 1Common Common
3 Strength Fighters Guild Hall Support 2 2Rare Rare Ongoing
When a friendly creature takes damage on your turn, give it +2/+0.
3 StrengthIntelligenceWillpower Guildsworn Apprentice Prophecy Creature (Argonian) 2 1 2 2Rare Rare Prophecy, Guard
Summon: Draw a card.
3 Willpower Guildsworn Revitalizer Creature (Imperial) 2 1 5 1Common Common Expertise: You gain 2 health.
3 Intelligence Mages Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Reduce the cost of an action in your hand by 2.
3 Intelligence Steel Sword Item 2 1Common Common +3/+0
3 Intelligence Camlorn Adventurer Creature (Breton) 3 2 4 1Common Common Guard
3 Willpower Renowned Instructor Creature (Nord) 3 3 4 1Common Common Expertise: Summon a 1/1 Recruit.
1 Strength Shield Breaker Item 3 1Common Common +2/+2
Summon: An enemy creature loses Guard.
3 Willpower Strategist's Map Support 3 2Rare Rare Uses: 3
Activate: Summon a 0/1 Target with Guard for you or your opponent.
3 Strength Valenwood Trapper Creature (Wood Elf) 3 3 1 1Common Common
3 Willpower Divine Conviction Support 4 3Epic Epic Ongoing
Friendly creatures have +0/+1.
3 StrengthIntelligenceWillpower Master of Incunabula Creature (High Elf) 4 3 6 3Epic Epic Master of Incunabula has the Expertise abilities of all your creatures.
1 Strength Grappling Hook Item 4 1Common Common +3/+2
Summon: Move an enemy creature into this lane. It loses Cover.
1 Strength Heavy Battleaxe Item 4 1Common Common +4/+1
3 Strength Guildsworn Incendiary Creature (Nord) 4 2 6 2Rare Rare Expertise: Deal 1 damage to all creatures in this lane.
3 Strength Whiterun Recruit Creature (Nord) 4 4 2 1Common Common
3 Willpower Guildsworn Oathman Creature (Nord) 5 4 6 1Common Common Summon: If you have a...
Strength card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put a Forked Bolt into your hand.
3 Intelligence Insightful Scholar Prophecy Creature (High Elf) 5 2 3 2Rare Rare Prophecy
Summon: Draw a card for each card your opponent drew this turn.
3 Intelligence Conjuration Scholar Creature (Redguard) 6 1 2 1Common Common Summon: Summon a 5/5 Frost Atronach with Guard.
3 Intelligence Studium Headmaster Creature (High Elf) 6 6 3 3Epic Epic Summon: Each player draws two cards.
3 Willpower Guildsworn Honeytongue Creature (Imperial) 7 0 5 4Legendary Legendary Expertise: You may trade Guildsworn Honeytongue for an enemy creature.