Clockwork City

Legends:Piston Cavum

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This article is about the quest. For the card, see Piston Cavum (card).

 
Help Laaneth help herself
Episode: Furnace Depths
Opponent Name: Nix-Hound Fabricant
Opponent Class: Agility Agility
Starting Health: 30
Special Conditions: Play Laaneth's deck, begin with Piston Cavum in play, play Laaneth's deck
Previous Quest: Collapsing Tunnel
Concurrent Quest: Submerged Aqueduct
Next Quest: Submerged Aqueduct, The Tools
Unlocks Quest: The Tools
Reward: Playsets of: Nix-Hound Fabricant
   

The Furnace Depths: Piston Cavum[edit]

The Piston Cavum is a location available in The Furnace Depths, unlocked by completing Collapsing Tunnel. When you select the battle, you'll be informed that you'll "Play as Laaneth. You can't attack until you play an action."

As you begin, you'll be informed that "Your creatures can only move through the pistons if you use your actions to pry them open."

When you complete the match for the first time, you'll receive a playset of Nix-Hound Fabricant.

Dialogue[edit]

Pre-match:
Laaneth: "I'm trapped. Only way out is through that hall full of pistons — but they're not moving. Maybe I can pry them open with bursts of magical energy."
Post-match, Submerged Aqueduct Incomplete:
Laaneth: "You're a sight for sore eyes. We should find Swims-at-Night — hopefully he's having an easier time than we did."
Post-match, already completed Submerged Aqueduct:
Laaneth: "You two are a sight for sore eyes. Have you found a way out of here?"
Swims-at-Night: "No. But I did spot a memory star over that way."

Game Settings[edit]

Player starts with a Piston Cavum on board.


Provided Player Deck[edit]

Decklist
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
1 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
2 Intelligence Scroll Seeker Creature (Breton) 1 1 2 1Common Common Ward
Treasure Hunt – Two actions: +1/+0
1 Intelligence Studious Greybeard Creature (Nord) 1 0 4 2Rare Rare At the start of your turn, look at the top card of your deck. You may discard it.
2 Intelligence Abecean Navigator Creature (High Elf) 2 3 1 1Common Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
2 Intelligence Arcanaeum Librarian Creature (Orc) 2 0 2 1Common Common Gains +1/+0 when you draw a card during your turn.
2 Intelligence Crystal Tower Crafter Creature (High Elf) 2 1 1 1Common Common After you play an action, Crystal Tower Crafter gains +1/+1.
1 Intelligence Moment of Clarity Action 2 3Epic Epic Reveal three random cards, then choose one to draw.
2 Intelligence Shimmerene Peddler Creature (High Elf) 2 2 2 3Epic Epic At the end of each turn, if you played two actions, draw a card.
1 Intelligence Shrieking Harpy Prophecy Creature (Harpy) 2 2 1 2Rare Rare Prophecy
Summon: Shackle an enemy creature.
2 Intelligence Cunning Ally Creature (Dark Elf) 3 3 3 1Common Common Summon: Put a Firebolt into your hand if the top card of your deck is Intelligence.
2 Intelligence Revealing the Unseen Action 3 2Rare Rare Put two random actions into your hand.
2 Intelligence Reverberating Strike Action 3 1Common Common Deal 3 damage to a creature and all enemy creatures with the same name.
2 Intelligence Telvanni Arcanist Creature (Dark Elf) 3 3 2 2Rare Rare Last Gasp: Put a random action into your hand.
1 Intelligence Fire Storm Prophecy Action 4 2Rare Rare Prophecy
Deal 2 damage to all creatures in a lane.
2 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 Intelligence College of Winterhold Support 5 4Legendary Legendary Uses: 3
Activate: Look at three random 1-cost actions and choose one to draw. Then, increase the cost of cards this reveals by 1.
1 Intelligence Lillandril Hexmage Creature (High Elf) 5 5 4 1Common Common After you play an action, deal 1 damage to your opponent.
1 Intelligence Ice Storm Action 6 3Epic Epic Deal 3 damage to all creatures.
1 Intelligence Mages Guild Retreat Support 7 3Epic Epic Ongoing
At the end of each turn, if you played two actions, summon a random Atronach.


Opponent Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Agility Shadow Shift Action 1 1Common Common Move a friendly creature.
Draw a card.
2 Agility Voracious Spriggan Creature (Spriggan) 1 2 1 1Common Common Drain
2 Neutral Lurking Crocodile Prophecy Creature (Reptile) 2 3 2 1Common Common Prophecy
2 Neutral Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1Common Common Summon: Deal 1 damage to your opponent.
2 Neutral Reflective Automaton Creature (Factotum) 2 2 3 1Common Common Reflective Automaton has all creature types.
2 Neutral Barded Guar Creature (Reptile) 3 3 3 1Common Common Summon: Give a creature Guard.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
2 Neutral Dormant Centurion Creature (Dwemer) 3 3 5 1Common Common Dormant Centurion can't attack unless you've played an action this turn.
2 Agility Giant Bat Creature (Beast) 3 2 2 1Common Common Charge, Drain
1 Agility Thievery Action 3 1Common Common Deal 3 damage to your opponent and gain 3 health.
1 Neutral Dreugh Shell Armor Item 4 2Rare Rare +3/+3
1 Neutral Ferocious Dreugh Creature (Dreugh) 4 3 5 1Common Common
1 Agility Moonlight Werebat Prophecy Creature (Beast) 4 4 2 3Epic Epic Prophecy, Drain
2 Agility Nix-Hound Fabricant Creature (Fabricant) 4 3 3 1Common Common Drain
Summon: If you have a Neutral card in play, Shackle an enemy creature.
1 Neutral Sparking Spider Prophecy Creature (Dwemer) 4 2 3 1Common Common Prophecy, Guard
2 Agility Clockwork Scorpion Creature (Fabricant) 6 3 7 1Common Common Drain, Lethal
2 Agility Ransack Prophecy Action 6 2Rare Rare Prophecy
Deal 3 damage and gain 3 health.
1 Neutral Dark Harvester Prophecy Creature (Dreugh) 7 2 4 1Common Common Prophecy, Guard
Summon: Gain 4 health.
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Neutral Lurking Crocodile Prophecy Creature (Reptile) 2 3 2 1Common Common Prophecy
2 Neutral Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1Common Common Summon: Deal 1 damage to your opponent.
2 Neutral Ravenous Crocodile Creature (Reptile) 2 3 4 1Common Common Summon: You must deal 2 damage to a friendly creature.
2 Neutral Reflective Automaton Creature (Factotum) 2 2 3 1Common Common Reflective Automaton has all creature types.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
2 Neutral Frenzied Witchman Creature (Reachman) 3 2 1 1Common Common Summon: Give a creature +2/+1.
3 Neutral Mechanical Ally Creature (Dwemer) 3 3 3 3Epic Epic Summon: Summon a Spider Worker if the top card of your deck is Neutral.
3 Neutral Dwarven Dynamo Creature (Dwemer) 4 2 1 2Rare Rare Summon: Give another Neutral creature +3/+3 and Guard.
3 Agility Nix-Hound Fabricant Creature (Fabricant) 4 3 3 1Common Common Drain
Summon: If you have a Neutral card in play, Shackle an enemy creature.
2 Agility Cliff Racer Creature (Reptile) 5 4 4 2Rare Rare Charge
2 Neutral Clockwork Dragon Creature (Dragon) 5 4 4 3Epic Epic Summon: If Clockwork Dragon is in the left lane, +2/+0 and Drain. Otherwise, +0/+2 and Guard.
1 Neutral Stronghold Eradicator Creature (Dwemer) 5 6 6 3Epic Epic Summon: Give all enemy creatures in this lane Guard.
1 Agility Quin'rawl Burglar Creature (Khajiit) 6 4 4 4Legendary Legendary Drain
Pilfer: +4/+4
1 Neutral Goldbrand Support 7 4Legendary Legendary Uses: 3
Activate: Deal 2 damage to a creature, then increase the damage dealt by 2.
1 Agility Eclipse Baroness Creature (Dark Elf) 8 5 5 3Epic Epic Summon and Last Gasp: Draw a card and reduce its cost by 2.
1 Agility Tazkad the Packmaster Creature (Goblin) 9 6 6 4Legendary Legendary Breakthrough, Charge
Last Gasp: Summon a 4/4 Durzog.


Prev: Collapsing Tunnel Up: Return to Clockwork City
Conc: Submerged Aqueduct
Next: Submerged Aqueduct, The Tools