|# of Zones||2|
|Respawn Time||10 days or 30 days|
|The Black Book: Untold Legends
East Empire Pendant
|Console Location Code(s)|
|DLC2Benkongerike01, DLC2Benkongerike02, DLC2BenkongerikeExterior01|
|Southeast of Saering's Watch|
|# of Stalhrim Deposits||1|
|# of Silver||4|
- Black Book: Retrieve a Black Book from a dungeon.
- Black Book: Untold Legends: Learn the Black Book's hidden knowledge.
- Lost Knowledge: Retrieve the Black Books for Neloth.
- Pain in the Necklace: Find East Empire pendants for Fethis Alor.
From the Headwaters of Harstrad, follow the path to the northwest and when you reach a junction turn left to the southwest. You eventually pass under an arch consisting of two columns with a large slab on top. On your right is a statue with barrels and crates. There is a barrel to the right of the entrance and a novice-locked chest to the left.
As soon as you enter you will be in a tunnel with snow on the ground, following the tunnel down to the northwest. As soon as it levels out there is a narrow tunnel on your right that twists and turns and eventually leads to a novice-locked chest with two burial urns beside it. There is also a hidden door that will act as a shortcut back from the end of this cavern system.
In the cavern you can see three large pillars, all on an leaning over, a riekling camp consisting of two riekling huts, a riekling tent, two more tents can be seen in the distance and various crates, barrels and sack all around the cavern below you. There are three rieklings running about that you can see. The path down is on your right and follows the wall around the cavern down beside a riekling hut. The hut is on your right and there is a tent to your left containing a bottle of alto wine. To the right of the tent is the second hut and beside this is a pine thrush egg, two bulbs of garlic, and a medium coin purse all on top of a crate. In the middle of this area among more crates is a large urn.
On your right as you move through the cavern, heading south, past the first riekling hut are three large urns—one broken—and two burial urns lined up in a row against the rocks. Just past these is another hut to the right. Behind this are some large mammoth ribcages and to the left of these are two more large urns by a fence that is behind one of the pillars. In front of the same pillar is yet another tent, this one has an archery target inside and on a crate to the side of it is a gourd. To the left (west) is a tall lookout platform with a riekling on guard and a bristleback wandering around at the bottom, next to another tent. Beside the fence and pillar is another tent. Inside this tent is a sample of wheat, three steel ingots hidden under a kettle, and a sack. To the left is a barrel with a pair of weightless shoes on top, and a bowl and goblet (see bugs). By the platform is another tent with a burial urn inside, a large urn to the left and an open crate containing two samples of imp stool and a sample of Namira's rot in front. The tunnel onward is to the left of this heading south.
On your left as you move through this first cavern is a statue with an unlit brazier in front of it, with an iron helmet inside. To the right is a tent with the usual crates, barrels, and sacks piled on either side and a drum in front. To the right are two barrels and a crate, with an empty random soul gem and a silver necklace on top. Between this and the tunnel onward are five large urns—two of them broken—and two burial urns.
Following the tunnel south, it changes and becomes an ice tunnel. At the end is a barrel with a piece of large charcoal on top with three samples of wheat, a bowl, and two more burial urns on the ground beside it. The tunnel turns to the west passing a rock on the right with a flute on top, then further on a knapsack and two large urns on your left beside a large rock. After this the tunnel turns to the north and becomes a ledge above another cavern, where there are three rieklings. In front of the ledge is a platform with a ramp down to the cavern floor. On your right on the ledge are two large urns, an unlocked chest with a deer pelt to the left of it, and a pickaxe. At the end of the ledge in the northeastern corner is a riekling hut, beside which is a large urn, a deer pelt, a sample of scaly pholiota, some hawk feathers, a sample of white cap, and an apothecary's satchel. A wooden plate to the left of the hut holds some slaughterfish scales and a large piece of charcoal. Further west is another tent containing two wooden plates holding a bulb of garlic, a filled random soul gem, and a flawless sapphire.
Underneath the ramp down is an unlocked strongbox and a cast iron pot containing a thistle branch. The cavern continues off to the west. Against the southern wall is a salt pile beside a chair. To the west is a large rock with a bucket containing eight loose septims and a rock warbler egg. Beneath this is an iron helmet. In the southwestern corner is a tent with an iron mace in a kettle with an urn beside the tent. To the right along the wall next to a large rock with an animal skull displayed on top are some food sacks with two bottles of alto wine among them. The cavern turns to the northwest and there is a tent with a fire in front of it. Around the fire are two ash yams, two sheaves of wheat, and two rabbit haunches. To the left of this, beside the next tunnel is a large carved stone head.
An ice tunnel continues to the northwest and descends to another tent. Just before reaching the tent, a riekling barrel on the right will burst, revealing a riekling. At the end of this tunnel there is a riekling hiding in a bush to the left of a tent that contains two pieces of firewood. To the left is a woodcutter's axe in a kettle, and to the right, on a rock under some clutter, is a snow fox pelt. The tunnel turns to the northeast and continues to descend. Take care as there is a tripwire ahead that triggers a claw trap hinged on the left. Just past this an alcove on the left has a tent with a riekling barrel in front. Inside the tent is a pair of iron boots with an urn on either side of it. Past this is a second tripwire that triggers another claw, hinged on the right. By the claw on the right is a riekling hut and to the left of this is a stone bowl containing a Dibella statue. Beside this is a large rock with a knapsack, a potion of cure disease, an ash yam in a cast iron pot, and a salt pile. The tunnel ends with an urn and some riekling spears on a crate and a riekling hidden in the snow. There is another tunnel heading to the northwest with a tripwire triggering another claw hinged from above, right at the start of the tunnel. The tunnel turns back to the northeast and opens into another cavern.
Entry into this cavern is onto a ledge with bridges joining several platforms and ledges and columns with a ramp down to the cavern floor below on the left. On the right is a bucket containing a woodcutter's axe, a chef's hat, and a chef's tunic. Below, the cavern is partially flooded. On the ledges are quite a few rieklings running about. Crossing the first bridge to the first platform, there are three bottles of alto wine, two bottles of ale, and a goat cheese wedge in a bucket. Two rieklings are on this platform. Across a second bridge heading southeast to the next area, there is a leg of goat and an unlocked chest hanging off the right side, with a drum to your left. Two more rieklings are in this area. Continuing to the southeast across another short bridge to a well lit area, the next bridge is to the north. There are then two more bridges, the second of which bears to the northeast where another riekling stands. The next bridge is to the southeast; it reaches the far side of the cavern and a ledge with a doorway to the east. There is an ash yam on a crate to the left by the bridge, and to the right of the doorway are five pieces of clam meat and two pearls, most of which are in a bucket. From this ledge there is also another bridge to the south to another ledge against the south wall, where another riekling stands and a ramp leads down to two silver ore veins and a burial urn.
The best place to drop into the water is from the second silver ore vein, as a novice-locked chest sits beneath it. There are two more silver ore veins slightly west of the chest, behind a rock. The only other item of interest is a random enchanted greatsword, which is found between the ramp at the beginning of the cavern and the first platform. The sword is beside a skeleton at the narrowest part. This gives you easiest access to the ramp back up.
In the tunnel to the east the architecture changes to that of a Nordic barrow. At the end of this short corridor is an unlit brazier on a stone plinth containing a pair of random boots. There is a corridor to the north that leads into a room with an iron door opposite. There are two goblets, a bowl and a burial urn in the corridor. Entering the room there are six barrels at the other end, three of which are actually riekling barrels which rieklings will burst from to ambush you. This will scatter a number of items around the room. There are two gourds, a rock warbler egg, three random potions and two common books; some of these items may remain on a set of shelves in the room. The iron door leads to Benkongerike Great Hall.
Benkongerike Great Hall
Through the door is another room with a broken sideboard on your left and a piece of quicksilver ore in front. Further along the wall is a bookcase containing some riekling spears, and four random books. On the right of the room is a riekling tent containing thirteen copies of The Lusty Argonian Maid, v1 and six copies of v2 with a Telekinesis spell tome hidden under them all. At the far end of the room are three large urns—two on the left, one on the right—and a doorway to a stairwell in the northern wall.
Climbing the wooden spiraling staircase there are still plenty of signs of rieklings, with painted symbols on the walls. At the top, the corridor heads north again. On the left, you pass some bars through which you can see a chest, two plinths, and two urns. There is an open iron door on your right heading east. Opposite is an expert-locked iron door and some more bars further along on the left. Through this door, the chest is unlocked and in front of you, with the two urns on the far left, the left-hand plinth holds a copy of Benkongerike Key and the other plinth holds a copy of Dragon Language: Myth no More. Following the corridor to the east, where it turns to the south there are two burial urns. In front of you the room opens out into another large room on a balcony overlooking the floor below. There are bridges around this room joining platforms on top of columns. There are three rieklings and a mounted riekling in this room. On your left is an urn and to the right is the path down.
At the bottom of the wooden stairs down, in front of you are two barrels (see bugs). Under the staircase is a rock warbler egg and a chicken's egg on the ground. There is an open sarcophagus with a dead draugr inside and a bulb of garlic on the edge in the northwestern corner and a cast iron pot containing a flute and potato. Along the wall to the left is another sarcophagus, which has a stalhrim deposit covering another dead draugr. The first pillar nearest the bottom of the stairs has a bucket with two pieces of corundum ore inside. The pillar to the right has a crate and barrel beside it with a torchbug thorax, a bottle of wine and an orange dartwing on the crate and a bowl of bone meal in a metal bowl on the barrel.
Against the east wall is a crate with a medium coin purse on top and a sack beside it. Further toward the front of the room is a collapsed pillar, beside which are three corundum ingots, several pieces of cheese, a pair of leather boots, and on top of a barrel a gold sapphire ring that is easily missed. To the west, past another pillar are stairs leading up to the walkways above. Under these are two barrels, a crate and two sacks, and among these are a pair of iron boots and a practice dummy.
Climbing the stairs you come to a balcony with a riekling hut to the right. Beside this are three barrels and a crate. There is a chaurus egg, an imp stool sample in a bucket, an apothecary's satchel and two charred skeever hides among them. Opposite is an urn and further along there is a walkway over to the first of the pillars and then onward to the second pillar. On your left is a platform built on the side with a piece of honeycomb on a plate on the ground. Another walkway continues to another balcony on the other side of the room. There is another hut on this side, next to which is an open crate containing two iron ingots and a flute with a crate and two barrels beside it. On one barrel is an expert-locked East Empire Company strongbox and on the other, which is a fish barrel, is a potato on a plate. Also on this balcony are three garlic bulbs in a bucket, a leek and a silver ingot, all by two barrels and a crate. There is also a large piece of stone carved with a symbol of a whale used for rune totems.
Right at the front of the room on the ground level, among some rune totems, are some crates with two goblets, a cabbage, and a bowl with lavender inside. There is also a gate blocking a doorway in the middle of the southern wall. The symbols needed are above the rune totems, except for the second which is on a balcony on the eastern side of the room. The handle to operate the gate is on a raised section between two pillars with lit braziers lighting the area. Once you've lined up the correct symbols pull the handle to open the gate. Incorrect guesses seem to have no negative repercussions. You can see the word wall through the gate. In front of the wall is an unlocked boss chest.
On the east side of the room there has been a cave-in leaving a ramp up to an opening in the east wall. This leads to a tunnel that twists and turns and eventually opens into a circular room with the Black Book: Untold Legends. There is an iron door to the south of this room. Through this door is a small room with two large urns on your left and a short tunnel to a hidden door in front of you. The chain to open the door is to the right of it and leads you back near the first chest and burial urns that were found, near the exit.
- The combination for the puzzle-door in Benkongerike Great Hall is (from left to right) Eagle—Whale—Whale—Snake. The sign for the first whale is missing and can be found on the upper level's east side of the chamber.
- A word wall for the Cyclone shout is found behind the puzzle-gate.
- This location also appeared in the Bloodmoon expansion for Morrowind.
- There are some items that you can't interact with.
- This bug is fixed by version 2.0.2 of the Unofficial Dragonborn Patch.
- The rune totems will not rotate in some cases.
- When Lost Knowledge is the active quest, Clairvoyance and the map marker can direct you to the escape passage even when it hasn't been opened.