Daggerfall Mod talk:Hacking FALL.EXE

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This isn't much yet, but I've found where gold gets added into the current encumbrance. By changing the code found at 0x90F4A from [01 CA] to [90 90] it won't add in gold's weight to your total encumbrance when checking your current inventory's overall weight. You can actually hold 1 Mil gold pieces in inventory and still pick up items. Shops and banks will still calculate their willingness to give you gold based on your current encumbrance and what they know is the actual weight of gold. I haven't nailed that down yet. I just wanted to get this info out there and I'll come visit this later to see how to fool the banks and shops into giving all the gold rather than a letter of credit or refusing to give actual gold. The LoC system is a good work-around for weighted gold until you pick up so much in a dungeon that you can't take any more. 130.184.79.91 22:08, 23 May 2013 (GMT)

I wonder what's the difference between DFSKILLS & DagSkills? --3371-Alpha (talk) 01:02, 29 April 2017 (UTC)
You may have already figured this out, but I'll go on ahead and answer (and take the rap for necroposting (a really dumb rule, in all honesty)): DFSKILLS does exactly what this page teaches one to do: set the cap for attributes at 200, BUT the cap for skills at only 127; DagSkills sets both attribute- and skill-caps at 200. DagSkills also comes with DaggerfallSetup as an optional add-on. --I'm an Autistic Fanatic! | Are you a Fanatic, too? | What have I done?! 21:38, 14 September 2017 (UTC)