Bloodmoon:Leveled Lists

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Leveled Lists are used to spawn random items inside containers, based on the player's level. Simply put, it is a list of items paired with level requirements, which are used for comparison with the player's level.

They are also used to spawn random creatures (or NPCs). However, the level requirements have nothing to do with the creatures' actual in-game levels.

One leveled list always represents either one random item / creature spawned, or none at all.

Aside from creatures, items and NPCs, leveled lists can also contain leveled sub-lists, which are only considered if the player meets their level requirement in the parent list first.

Notes[edit]

  • Pick From - Choosing an entry from a leveled list is a two-stage process. First, all entries that have level requirements higher than the player's level are ignored. The second stage, if there's any, depends on the value of this setting.
    • Top - Only the top level of the remaining entries are considered for spawning; lower levels are ignored.
    • All - Otherwise, all remaining entries are considered for spawning; no other entries are ignored.
  • Chance None - Indicates the probability of spawning nothing, which is applicable only for the current list. If the current list picks a sub-list, then the Chance None setting of that sub-list will also be considered. Thus, even with a Chance None value of zero, there are still other scenarios where the list returns nothing:
    • The current list has picked a sub-list that does not spawn anything; for example, bm_random_skaal picks BM_skaalhunthelm, which still has a 20% chance of spawning nothing.
  • Multi - Containers can have several items from the same leveled list. This setting defines how those items are picked.
    • Stack - There is only one stack of one item type, which is picked only once.
    • Mixed - The items are picked from the list multiple times.
  • (Level) Creature / Item / NPC - if the player's level is below the indicated level, the corresponding creature, item, NPC or leveled sub-list will not be considered for spawning.

Loot[edit]

bm_chest_loot_01
Pick From: All Chance None: 50
Multi: Mixed
bm_corpse_loot_01
Pick From: All Chance None: 50
Multi: Mixed
bm_karstaag_barrels
Pick From: Top Chance None: 33
Multi: Mixed
bm_karstaag_crates
Pick From: Top Chance None: 33
Multi: Mixed
bm_random_enchanted
Pick From: All Chance None: 20
Multi: Mixed
bm_random_healthpotions
Pick From: All Chance None: 20
Multi: Mixed
bm_random_lockpick
Pick From: All Chance None: 20
Multi: Mixed
bm_random_mead
Pick From: Top Chance None: 20
Multi: Mixed

Berserker Items[edit]

Berserker Items
bm_randomweapon_berserker
Pick From: All Chance None: 20
Multi: Mixed
Berserker Items (cont.)
random_drinks_nord
Pick From: Top Chance None: 0
Multi: Mixed
Berserker Weapons
l_n_wpn_melee_blunt_berzerker
Pick From: All Chance None: 0
Multi: Mixed

Fryse Hag, Reaver and Smuggler Items[edit]

Smuggler Armor
bm_randomgreaves_smugglers
Pick From: Top Chance None: 20
Multi: Mixed
bm_randomleft_smugglers
Pick From: Top Chance None: 20
Multi: Mixed
Smuggler Armor (cont.)
bm_randomright_smugglers
Pick From: Top Chance None: 20
Multi: Mixed
bm_randomshield_smugglers
Pick From: Top Chance None: 50
Multi: Mixed
Smuggler Weapons
bm_randomwpn_smugglers
Pick From: All Chance None: 50
Multi: Mixed
Fryse Hag and Smuggler Armor
bm_randomboots_smugglers
Pick From: Top Chance None: 20
Multi: Mixed
bm_randomcuirass_smugglers
Pick From: Top Chance None: 0
Multi: Mixed
Fryse Hag and Smuggler Armor (cont.)
bm_randomhelmet_smugglers
Pick From: Top Chance None: 20
Multi: Mixed


Fryse Hag and Smuggler Potions
bm_randomhealth_smugglers
Pick From: Top Chance None: 20
Multi: Mixed
Reaver Helms
bm_random_reaver_helm
Pick From: All Chance None: 33
Multi: Mixed


Fryse Hag, Reaver and Smuggler Loot
bm_randomloot_smugglers
Pick From: Top Chance None: 0
Multi: Mixed

Skaal Items[edit]

Skaal Armor
bm_random_skaal
Pick From: Top Chance None: 0
Multi: Mixed
BM_skaalhunthelm
Pick From: Top Chance None: 20
Multi: Mixed
Skaal Armor (cont.)
BM_skaalhuntLGaunt
Pick From: Top Chance None: 30
Multi: Mixed
BM_skaalhuntLPauldron
Pick From: Top Chance None: 30
Multi: Mixed
Skaal Armor (cont.)
BM_skaalhuntRGaunt
Pick From: Top Chance None: 30
Multi: Mixed
BM_skaalhuntRPauldron
Pick From: Top Chance None: 30
Multi: Mixed
Skaal Armor (cont.)
BM_skaalhuntshield
Pick From: Top Chance None: 30
Multi: Mixed


Skaal Weapons
bm_random_nordhuntweap
Pick From: Top Chance None: 0
Multi: Mixed

Other Items[edit]

Imperial Guard Weapons
BM_Imperial Guard Random Weapon
Pick From: Top Chance None: 0
Multi: Mixed
Riekling Loot
bm_random_riekling_loot
Pick From: All Chance None: 0
Multi: Mixed