Bloodmoon:East Empire Company

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This article is about the faction. For the building in Ebonheart, see Morrowind:East Empire Company.

East Empire Company
Locations:
Leaders:
Factor:

Deputy:

Favored Skills:
Favored Attributes:
Friends & Foes:
Blades +2
House Hlaalu +2
Imperial Cult +2
Imperial Legion +2
House Redoran +1
Fighters Guild +1
Mages Guild +1
Ashlanders -1
House Telvanni -1
Vampires -2
Sixth House -3

The East Empire Company (often abbreviated as the EEC) is a merchant organization. The Company has a monopoly on multiple trade goods—including raw ebony, raw glass, and StalhrimDwemer artifacts, and flin. It controls the import and export of multiple goods to and from Vvardenfell, like kwama eggs, marshmerrow pulp, saltrice, and Telvanni bug musk. It was commissioned by the Emperor and is controlled by a group of individuals he appointed, which, in addition to the Company's wealth, makes it relatively powerful, with its influence affecting even the administration of the Duke of Vvardenfell. The Company has offices in Ebonheart and in Fort Frostmoth.

For lore information see the lore page.

Joining the East Empire Company[edit]

You can join this faction by speaking to Carnius Magius, the factor of the East Empire Company. He is located in the Imperial Cult shrine within Fort Frostmoth. The orders of this faction are based on helping the colony of Raven Rock succeed or fail.

East Empire Company Ranks[edit]

Rank Required Attributes Required Skills
0. Underling Personality 30 Willpower 30
1. Clerk Personality 30 Willpower 30 One skill at 10
2. Steward Personality 30 Willpower 30 One skill at 20
3. Fixer Personality 30 Willpower 30 One skill at 30 and two at 5
4. Agent Personality 30 Willpower 30 One skill at 40 and two at 10
5. Negotiator Personality 31 Willpower 31 One skill at 50 and two at 15
6. Officer Personality 32 Willpower 32 One skill at 60 and two at 20
7. Deputy Personality 33 Willpower 33 One skill at 70 and two at 25
8. Factor Personality 35 Willpower 35 One skill at 90 and two at 35

East Empire Company Quests[edit]

Beginning Quests
  1. Establish the Mine: Starting out on the quest to build the Raven Rock colony.
  2. A Blocked Door: Get a crazy Nord to leave the villagers alone.
  3. Missing Supply Ship: Search for a missing shipment scheduled to arrive at Raven Rock.
  4. Making a Choice: Take sides to either make the colony succeed or fail.
Falco's Colony Quests Carnius' Colony Quests
5. Setting up Shop: Help Falco/Carnius decide which shop to build.
6. Supply Route Problems: Deal with a shipper who is demanding extra payments for delivering some ebony ore.
7. To Catch a Thief: Track down who is stealing ebony ore from the mine.
7a. Aiding and Abetting: Help Carnius and Uryn to smuggle ore out of the Raven Rock mine.
8. Bar Brawl: Calm down an old man in the bar who is picking fights with everyone.
9. Discovery in the Mine: Investigate a strange burial chamber just discovered deep within the ebony mine.
10. Race Against the Clock: Deliver a report quickly to Carnius in Fort Frostmoth.
10a. Stop the Messenger: Intercept a report from Falco for Carnius with the help of Hroldar.
11. Razing the Forest: Take care of some Spriggans that have begun attacking the colony.
12. Hiring Guards: Find some guards to protect the colony.
13. Protect Falco: Someone wants Falco dead and you have to protect him.
14. Under Siege: Protect Raven Rock from a fake Skaal attack.
13a. The Assassin: Carnius requires your skills in the assassination of Falco.
14a. Drastic Measures: Help Carnius Magius plan an attack to slaughter the occupants of Raven Rock.
15. The Factor's Estate: Build your estate as new Factor of the colony.

East Empire Company Members[edit]

Character Name Gender Race Class Ranking Location Comments
Gamin Girith Male Dark Elf Commoner 0 Underling Fort Frostmoth
Gidar Verothan Male Dark Elf Commoner 1 Clerk Fort Frostmoth
Sabinus Oranius Male Imperial Commoner 0 Underling Fort Frostmoth
Carnius Magius Male Imperial Noble 8 Factor Fort Frostmoth, Imperial Cult Shrine
Constans Atrius Male Imperial Noble 5 Negotiator Fort Frostmoth, Imperial Cult Shrine
Afer Flaccus* Male Imperial Guard 2 Steward Raven Rock
Dralora Favelnim Female Dark Elf Commoner 1 Clerk Raven Rock
Falco Galenus Male Imperial Noble 7 Deputy Raven Rock
Garnas Uvalen Male Dark Elf Commoner 0 Underling Raven Rock
Garnas Uvalen* Male Dark Elf Guard 2 Steward Raven Rock
Gratian Caerellius* Male Imperial Guard 2 Steward Raven Rock
Afer Flaccus Male Imperial Commoner 0 Underling Raven Rock, Bar
Alcedonia Amnis Female Imperial Publican 2 Steward Raven Rock, Bar
Seler Favelnim Male Dark Elf Commoner 2 Steward Raven Rock, Bar
Unel Lloran Male Dark Elf Commoner 0 Underling Raven Rock, Bar
Aldam Berendus Male Dark Elf Commoner 1 Clerk Raven Rock, Mine
Gratian Caerellius Male Imperial Commoner 0 Underling Raven Rock, Mine
Uryn Maren Male Dark Elf Commoner 0 Underling Raven Rock, Mine
Sathyn Andrano Male Dark Elf Trader 5 Negotiator Raven Rock, Trader Trader Service
Apronia Alfena Female Imperial Commoner 0 Underling Solstheim, Isinfier Plains

*Recruited during the Hiring Guards quest.

Note: This faction is not fully integrated in Morrowind, and as a result, the people in the East Empire Company Hall in Ebonheart don't belong to this faction.